Dnd demon stats

Multiattack. The pit fiend makes four attacks: one with its bite, one

Demon Hunter. Keeper of the Grove.Blood fiends were abominations who fed on the blood of living creatures. Initially created in the Elemental Chaos by the ancient primordial, Haemnathuun,[3][4][5] they were just as prevalent in other planes, wherever there were creatures to provide food for them.[1] Blood fiends were humanoid in form, with a purple-black or reddish scaly hide, a lupine muzzle …The Demon Lord of the Devouring Worm's innate spellcasting ability is Charisma (spell save DC 19). It can innately cast the following spells, requiring no material or somatic components. At will: detect magic, black tentacles. 3/day each: dispel magic, fear, insect plague (biting worms) 1/day each: earthquake, teleport.

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Lolth (pronounced: /lɑːlθ/ lalth[29] or: /loʊlθ/ lolth[29] or: /loʊɑːlθ/ loalth[1]), or Lloth,[30][31][32] known as the Queen of Spiders as well as the Queen of the Demonweb Pits,[1][19][33] was the most influential goddess of the drow, within the pantheon of the Dark Seldarine.[10] Lolth could appear either as a 12 feet (3.7 meters) diameter, crimson-eyed black widow spider, or a 6 ...Saving Throws Wis +10, Cha +9 Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks Damage Immunities acid, poison Condition Immunities exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained, stunned Senses darkvision 60 ft., passive Perception 14 Languages — Challenge 20 (25000 XP) Proficiency Bonus +6Chain. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) slashing damage. The target is grappled (escape DC 14) if the devil isn't already grappling a creature. Until this grapple ends, the target is restrained and takes 7 (2d6) piercing damage at the start of each of its turns. Animate Chains (Recharges after a Short ... Most demons possess the following traits (unless otherwise noted in a creature’s entry). Immunity to electricity and poison. Resistance to acid 10, cold 10, and fire 10. Summon : Many demons share the ability to summon others of their kind (the success chance and type of demon summoned are noted in each monster description). Demons are often ... Condition Immunities charmed, frightened, poisoned. Senses darkvision 60 ft., passive Perception 9. Languages understands Abyssal but can't speak. Challenge 1/8 (25 XP) Actions. Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 5 (2d4) slashing damage. Monster Manual.CAMBION - 5e stats. Medium fiend ( demon ), any evil alignment. Fiendish Blessing. The AC of the cambion includes its Charisma bonus. Innate Spellcasting. The cambion's spellcasting ability is Charisma (spell save DC 14). The cambion can innately cast the following spells, requiring no material components:Fiends are creatures of wickedness that are native to the Lower Planes. A few are the servants of deities, but many more labor under the leadership of archdevils and demon princes. Evil priests and mages sometimes summon fiends to the material world to do their bidding. If an evil celestial is a rarity, a good fiend is almost inconcievable.Subclasses. View the homebrew subclasses that users around the world have created and shared, or create your own. View Homebrew Subclasses Create Homebrew Subclasses. We have updated our terms and conditions . Click the link to learn more. Dungeons and Dragons (D&D) Fifth Edition (5e) Homebrew Backgrounds, Homebrew Magic Items, Homebrew ...Kijin Race (5e) The Kijin are a race of medium sized humanoids with demon-like features and a chaotic magical affinity. They are unpredictable and proud creatures with special demonic quirks. Kijin have a normal humanoid skin tone but they have a couple of unnatural features like, horns that come from the sides of their head, claws, glowing ...chaotic evil Caryatid Column : 2 25 ft. Medium construct unaligned Ceiling Turret : 3 0 ft. Small construct lawful neutral Chal'Gund : 2 15 ft. Medium construct unaligned Chaos Space Marine, Dreadnought : 13 30 ft. Huge construct any evil alignment Chi-Yu : 16 0 ft., burrow 40 ft., fly 40 ft. Tiny construct neutral evil Chien-Pao : 16 50 ft ...Aurnozci's followers believe the demon lord's imprisonment is coming to an end, and soon the Caged Worm will shed its current form and transform into an even more powerful shape. Once it. ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, campaign settings, ...Succubus. Telepathic Bond. The fiend ignores the range restriction on its telepathy when communicating with a creature it has charmed. The two don't even need to be on the same plane of existence. Shapechanger. The fiend can use its action to polymorph into a Small or Medium humanoid, or back into its true form.Only the strongest demons can rise to become lords. The process by which a demon becomes a lord varies from demon to demon, but always begins when a demon grows beyond CR 20, whether by advancing in Hit Dice, gaining class levels, gaining a monstrous template, or gaining some other strange power.The majority of these demons come from the ranks of powerful mariliths, balor lords, or other high ...Uber's rides business was down 80% in April, but signs of recoveryShadow Demon's Stat Block. Medium Fiend, Armor Class 13 How to Play a Devil like a Lawyer from Hell. Devils look at mortals as sheep, just as demons do, except devils see themselves not as wolves but as shepherds. Shepherds fleece sheep by the season and slaughter them as needed. A shepherd likely kills the wolves that threaten its sheep. But then again, shepherds always expect to lose a few sheep.Undead, constructs, and bound demons lurk in shadowy recesses, emerging to destroy those who dare to disturb the lich's work. A lich encountered in its lair has a challenge rating of 22 (41,000 XP). ... Dungeons & Dragons, D&D Beyond, D&D, Wizards of the Coast, the dragon ampersand, and all other Wizards of the Coast product names, campaign ... Demon :: 5e.d20srd.org. Home > Monsters > D The worm makes two attacks: one with its bite and one with its stinger. Bite. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 22 (3d8 + 9) piercing damage. If the target is a Large or smaller creature, it must succeed on a DC 19 Dexterity saving throw or be swallowed by the worm. A swallowed creature is blinded and restrained ... The demon appears in an unoccupied space you can see

Demogorgon, The Double Domed Prince of Demons. Demogorgon is the Prince of Demons and, as such, the entirety of the (assumedly) Infinite Abyss. His titles include Prince of Demons, Sibilant Beast, the First Accident, and Master of the Spiraling Depth. As a deity-level entity, he embodies chaos, madness, and destruction.4th-level conjuration. Casting Time: 1 action. Range: 60 feet. Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1 …Zuggtmoy (pronounced: /ˈz ʌ g t m ɔɪ/ ZUG-tmoy listen) was the Demon Queen of Fungi, but not considered a true patron of fungi. She was merely the embodiment of the death and virulence that fungi represented, and fully willing to subvert the natural order for her own ends. The Lady of Rot and Decay did not use decomposition for the higher purposes of renewal or rebirth, desiring ...Range: 60 feet. Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1 hour. You utter foul words, summoning one demon from the chaos of the Abyss. You choose the demon's type, which must be one of challenge rating 5 or lower, such as a shadow demon or a barlgura.

Demon Armor Armor (plate, heavy), very rare (requires attunement) While wearing this armor, you gain a +1 bonus to AC, and you can understand and speak Abyssal.In addition, the armor's clawed gauntlets turn unarmed strikes with your hands into magic weapons that deal slashing damage, with a +1 bonus to attack rolls and damage rolls and a damage …An assortment of other demon stat blocks are presented below. Abyssal Geyser. Demons are spontaneously birthed from the matter of the Abyss itself. When enough demonic energy is concentrated into one place, regardless of the plane it is present in, an abyssal geyser is created. An abyssal geyser is a highly volatile coalescence of planar matter ...…

Reader Q&A - also see RECOMMENDED ARTICLES & FAQs. things, ultimately including you. Fiends powerful enough to forge. Possible cause: Demons were chaotic evil fiends native to the Abyss, ever-evolving engines of destruction.

A greruor appears as a massive, squat, bloated, frog-like demon with arms in place of its forelegs. Its wide, frog-like head has two 3-foot-long horns protruding just above its deep, sunken eyes. It moves by hopping on its rear legs. Its arms end in talons which are usually clutched around the greruor's deadly ranseur.Multiattack. The pit fiend makes four attacks: one with its bite, one with its claw, one with its mace, and one with its tail. Bite. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 22 (4d6 + 8) piercing damage. The target must succeed on a DC 21 Constitution saving throw or become poisoned.While poisoned in this way, the target can't regain hit points, and it takes 21 (6d6 ...

Actions. Multiattack. The devil makes two attacks: one with its beard and one with its glaive. Beard. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 6 (1d8 + 2) piercing damage, and the target must succeed on a DC 12 Constitution saving throw or be poisoned for 1 minute. While poisoned in this way, the target can't regain hit ...Hit: 15 (2d6 + 8) slashing damage plus 10 (3d6) fire damage, and the target must succeed on a DC 20 Strength saving throw or be pulled up to 25 feet toward the balor. Teleport. The balor magically teleports, along with any equipment it is wearing or carrying, up to 120 feet to an unoccupied space it can see. Monster Tags: Demon.

A swallowed creature is blinded and restrained, it has 10 (+0) Saving Throws Dex +5, Wis +5. Skills Perception +5. Damage Resistances cold, fire, lightning. Damage Immunities poison. Condition Immunities poisoned. Senses blindsight 10 ft., darkvision 120 ft., passive Perception 15. Languages Abyssal, telepathy 120 ft.Summon Demons (Costs 3 Actions). ... Lolth's servants also build dungeons amid the webbing, trapping and hunting Lolth's hated enemies within labyrinthine corridors of web-mortared stone. Far beneath these dungeons yawn the bottomless Demonweb Pits where the Spider Queen dwells. There, Lolth is surrounded by her handmaidens — yochlol demons ... A creature that touches the balor or hits it with a meleKostchtchie was a relative newcomer among the notable Summon Greater Demon 4th-level conjuration Casting Time: 1 action Range: 60 feet Components: V, S, M (a vial of blood from a humanoid killed within the past 24 hours) Duration: Concentration, up to 1. hour You utter foul words, summoning one demon from the chaos of the Abyss.In the Dungeons & Dragons fantasy role-playing game, a balor is one of the most powerful types of demons (tanar'ri). Of all the inhabitants of the Abyss, balors are second in power only to the demon lords, klurichirs, molydei, and myrmyxicus. In first edition Advanced Dungeons & Dragons, balors were known as "type VI demons." Balors are native to the Abyss. In the original Monster Manual ... Chain. Melee Weapon Attack: +8 to hit, reach When gods walk the world, clerics channel divine power, evil cults perform dark sacrifices in subterranean lairs, and shining paladins stand like beacons against the darkness, it's hard to be ambivalent about the deities and deny their existence. Many people in the worlds of D&D worship different gods at different times and circumstances. When it reduces a creature to 0 hit points wAmong the most powerful of demonkind, the archdemons rule Dretch, Chasme, vrock, hezrou, marilith, balor, goristro, glabrez Fiends are creatures of wickedness that are native to the Lower Planes. A few are the servants of deities, but many more labor under the leadership of archdevils and demon princes. Evil priests and mages sometimes summon fiends to the material world to do their bidding. If an evil celestial is a rarity, a good fiend is almost inconcievable. The hezrou has advantage on saving throws against spell Maw demons share the ceaseless hunger for carnage and mortal flesh of their master, Yeenoghu, who appears in this book. After a maw demon rests for 8 hours, anything devoured by it is transported directly into the Lord of Savagery's gullet. Maw demons appear among gnoll war bands that worship Yeenoghu, usually summoned as part of …The forests grow golden trees with emerald leaves. Streams of liquid silver wind past fields of lapis wildflowers. The Archdevil of Greed's home, the Halls of Avarice, is in the heart of a golden city. Everything within his palace is made of a precious substance, and it is filled to bursting with breathtaking treasures. Saving Throws Dex +10, Con +15, Wis +14 Skills InAbilities: Shadow Demons possess a formidable a Description. Their fur stained with the blood of fallen foes, minotaurs are massive, bull-headed humanoids whose roar is a savage battle cry that all civilized creatures fear. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Minotaur - A minotaur’s roar is a savage battle cry that most civilized creatures fear.Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Raven - ... But then again, the monster stat blocks in 5e are full of weird inconsistencies. Last edited by Riog: Sep 29, 2018. KevinPettway. Adventurer; Join Date ... Birds are our neutral evil overlord and i love them! Thank you for the campaign premise. I will use it well.